Changes[]
- When charging a bow, a bar will appear next too it; representing how charged the bow is
- In hard-core mode, wither skeletons inflict WITHER and zombies will inflict HUNGER
Additions []
- Dodge Rolling - pressing the space bar and any movement key at the same time will cause the player to dodge roll
- Sliding - pressing shift while moving forward will cause the player to slide forward
- War Axe - Swings slower than an axe but delivers more power (Iron = 5.5 Hearts) (Gold = 4.5 Hearts) (Diamond = 7 Hearts)
- War Hammer - Swings slower than an war axe but has massive knockback (Iron = 4.5 Hearts) (Gold = 3.5 Hearts) (Diamond = 5 Hearts) (Prismerine = 5.5 Hearts)
- Spear - Requires an charge up to attack but has longer range (Stone) (Iron) (Gold) (Diamond)
- Dagger - Swings faster than an sword but delivers less power
- Iron Bow - Direct upgrade to the bow
- Overcharge - This enchantment will allow the bow to be charged up 25% longer and has 3 levels; each adding another 25% maximum charge (Bow)
- Each weapon has new unique attack animations
- Knockback III - This enchantment will allow you to knock your enemies back farther than before
- Penetration - This enchantment will allow you to ignore 0.5 armor of your enemies and it has 4 levels; each allowing you ignore +0.5 armor
- Enchanced Armor Bar - Increases amount of armor that can be worn by 10
- Prismerine Weapons - new prismerine weapons (Axe = 5.5 Hearts) (Shovel = 4.5 Hearts) (Sword = 6.5 Hearts)
- Prismerine Armor - new prismerine armor (Full Set = 27 Armor)
- Gauntlets - New armor piece (Leather = 0.5 Armor) (Stone = 1 Armor) (Iron = 1.5 Armor) (Gold = 2 Armor) (Diamond = 2.5 Armor) (Prismerine = 3 Armor)
- Thunder Strike - This enchantment will cause lightning to fall where your arrow lands and it has 3 levels; each causeing more lightning strikes to happen per arrow (This only works during thunderstorms)
- Firepunch - This enchantment causes punchs from your gauntlets to set your enemies on fire, it has 2 levels
Trivia[]
- Made By Kandykitty