info

  • this update is based around weaponry and combat; hence the name

daggers/knifes

WOODEN DAGGER

2 damage

0.8 attack speed

30 durability

STONE DAGGER

2.5 damage

0.8 attack speed

66 durability

IRON DAGGER

3 damage

0.8 attack speed

125.5 durability

GOLD DAGGER

2 damage

0.8 attack speed

16.5 durability

DIAMOND DAGGER

3.5 damage

0.8 attack speed

781 durability

greatswords

WOODEN GREATSWORD

8 damage

3.6 attack speed

120 durability

STONE GREATSWORD

10 damage

3.6 attack speed

264 durability

IRON GREATSWORD

12 damage

3.6 attack speed

502 durability

GOLD GREATSWORD

8 damage

3.6 attack speed

66 durability

DIAMOND GREATSWORD

14 damage

3.6 attack speed

3124 durability

bows and arrows

IRON BOW

770 durability

IRON ARROW

4 more damage dealt by bows while in use

SPIKED WOODEN BOW

2 more damage dealt when bashing

SPIKED IRON BOW

4 more damage dealt when bashing

shields

IRON SHIELD

674 durability

SPIKED IRON SHEILD

674 durability

4 more damage dealt when using the bash attack

SPIKED WOODEN SHEILD

337 durability

2 more damage dealt when using the bash attack

new mechanics

BOW BASHING

with a single click of the attack button instead shooting you thrust your bow forwards dealing 2-2.5 damage

SWORD BLOCKING

when holding a shield this is disabled, but without a shield you can block with a sword or a greatsword

BASH KNOCKBACK

knockback can be added to shields and bows to increase the amount of knockback applied to enemies when they are bashed

THROWING

if you hold down the button to attack while using a dagger you can throw it; loyalty can be added to it to make it return to you after throwing

SPIKED WEAPONS AND ITEMS

sharpness can be added to spiked bows and spiked shields to increase bash damage

AQUA AFFINITY ON WEAPONS

using melee weapons underwater while enchanted with aqua affinity will halve the use time of the weapon while your underwater

enchantments

PIERCING

level I - arrows now pierce through two enemies at once

level II - arrows now pierce through three enemies at once

level III - arrows now pierce through four enemies at once


Fanmade Updates (template)






Post-1.17*:

1.18 - "The Battle Update" | 1.18 "combat update" | 1.18 The End Update | 1.18 "Horror Update" | Java Edition 1.18: Frogs 'n' Freights | Minecraft 1.18: Scary Skeleton Update | Bedrock Edition 1.18.0: Cave Update | 1.18- The Swamp Update | 1.19 | 1.19: The War Update | 1.19 Physics Update | 1.19 (Stranger Danger Update) | Java Edition 1.19: Musically Painted | 1.19- The Savanna Update | Minecraft 1.19: The Weather n’ Nature Update | 1.20 The Superheroes Update | 1.20 "Botanical Update" | 1.20 "The End?" | Java Edition 1.20: The End Update | 1.20- The End Update | Minecraft 1.20: Village and Pillage II | 1.21: The Lights, Camera, Action! Update | 1.21 "Substance Update" (1.21.2 "Redstone Remake") | Java Edition 1.21: The Burnt Update | 1.21- The Desert Update | Minecraft 1.21: New Modes | 1.22: The Multiverse Update | 1.22 "Mining and Fighting" Update | Java Edition 1.22: The Mythical update | 1.22- The Badlands Update | Minecraft 1.22: The End Update | 1.23: The Arsenal Update | 1.23 "More Modern Advancement" | Java Edition 1.23: The Summer update | 1.23- The Cave Update | Minecraft 1.23: Nether Update Part II | 1.24 "Lunar Update" | Java Edition 1.24: Redstone & Rice | Minecraft 1.24: The Update that Completely Changed the World | 1.24- The Mythical Update | 1.25 "Chemical Update" | Java Edition 1.25: The Beginning update | Minecraft 1.25: Far Lands Update | 1.25- Update Nautilus | 1.26 "Extreme Force Update" | Java Edition 1.26: The Slime update | Minecraft 1.26: The Temple Update | 1.26- Combat and Dungeons | 1.27 "Space Update" | Java Edition 1.27: The Jungle Update | Java Edition 1.28: The Mushroom Update
*tagged as Far Future on article pages




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