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1.18 "Substance Update comes after 1.20 "Botanical Update". The world height is now 1024, and the surface is at Y=240. All current ores spawn at c+180, with c being the current heights. Iron spawns at 230, and diamond at 190. Nether height is 512.

SubstanceUpdateWordart




  • Note: All rarities are per block only. Blocks in veins will have the chances of a particular vein appearing in ambient stone (stone, end stone, netherrack) being the rarity divided by the size of the vein.


New Dimensions[]

New Materials[]

  • Reference: Diamond ore rarity=488 ppm/stone
  • 1 ppm=1 of 1 million stone will be the referenced block (part per million)
  • Note: Zersium is a Star Wars material.
  • Note: A lot of these are just periodic table things, not as cool as Glowstone or Mithril anyways, but just a good thing to consider in a game about mining and crafting!
  • Note: Zersium coming in veins of 6 is a reference to propagation against it (SW).
  • Break times are for both ore and block.
  • Luminescence and Reflectivity are for block form only. Luminescence is halved for ores.
  • Break times for Filaton (also Osmium, Iridium, and Netherite) are the diamond times divided by 1.3.
  • All of Netherite's breaking times will just be Diamond times divided by 1.3, rounded to the nearest 20th of a second.

Break Times[]

Break Time, Hand Break Time, Wooden Break Time, Stone Break Time, Iron/Copper Break Time, Gold Break Time, Diamond Minimum pick to break Vein Size
Bismuth 17.5 9.5 5.5 1.25 9.45 0.3 Iron 5
Uranium 16 8 3.45 0.95 8 0.5 Iron 7
Plutonium 15 8.3 3.5 1 8.55 0.55 Iron 7
Polonium 16 7.85 3.45 1.35 8 0.8 Iron 6
Silver 14 8 3.4 0.9 7.95 0.45 Iron 7
Promethium 12.5 8.5 5 2.25 8.45 1 Stone 100
Iridium 46.9 27.25 19 12.15 13.5 5.05 Diamond 1
Osmium 50 29.5 20 12.35 30 5.15 Diamond 1
Iodine 2.5 1 0.65 0.25 0.95 0.1 Stone 25
Iodium 6.25 3.5 1.85 0.65 3.6 0.25 Iron 5
Chromium 9.75 5.5 3 1.05 5.55 0.6 Iron 7
Wolframite 9.55 5.25 2.95 1.35 5.3 0.75 Iron 3
Dysprosium 18.05 8.95 5.25 2.9 9.05 1.9 Iron 9
Radium 85 29.85 19 13 41.5 5.5 Iron 10
Zersium 30 14.5 7.85 2.65 15.5 1.35 Iron 6
CUPRO-3 45 25 15 5 25.5 1 Iron 9
Lithium 3.45 1.25 0.55 0.15 1.35 0.05 Wooden 2
Sodium 6.65 2.35 0.9 0.3 2.5 0.15 Stone 5
Potassium 4.65 1.85 0.85 0.25 2.15 0.1 Stone 5
Rubidium 10.15 6.95 2.85 1 7 0.55 Iron 2
Cesium 18.5 9.2 4.75 1.45 11.95 0.85 Iron 1
Calcium 5 3.5 1.45 0.65 3.5 0.25 Stone 7
Curium 30.05 12.25 2.35 1.05 13 0.65 Iron 12
Americium 17.65 6.75 2.05 0.85 7 0.45 Iron 10
Neptunium 30.55 19.65 5.65 1.95 20 1.25 Diamond 1
Samarium 16.75 6.75 2.55 1.35 7.75 0.95 Iron 8
Soriite 150 100 35.05 12.35 97.5 6.75 Filaton 40
Filaton 22 11 5.5 1.1 7.5 0.8 Diamond 6
Hyprite 33 23 8.5 2.25 22.5 1.25 Filaton 2
Lanthanum 23.5 13.5 8 3.8 13.5 0.75 Iron 15
Thorium 20 10 5.45 2.45 9.5 0.45 Iron 3
Vanadium 45 25 10.5 3.5 30 1 Iron 2
Europium 23 12.35 5.5 1.2 13 0.5 Iron 15
Antimony 30 15 6.25 1.4 20 0.55 Iron 7
Aluminum 6 2.5 1.05 0.6 2.4 0.4 Stone 3
Infraronite 5.7 2.95 1.95 0.6 3 0.3 Iron 6
Ultraviolite 6.1 3.3 2.35 0.7 3.2 0.35 Iron 6

Physical Properties[]

Density (kg/block) Luminescence Reflectivity Radioactivity Blast Resistance
Bismuth 9800 0 20 0 30
Uranium 19100 0 0 28 35
Plutonium 19840 1 0 34 35
Polonium 9510 1 0 32 30
Silver 8500 0 70 0 30
Promethium 6475 1 0 25 30
Iridium 22400 0 5 0 750
Osmium 22500 0 7 0 750
Iodine 4930 0 0 0 30
Iodium 4075 0 1 0 30
Chromium 7190 0 1 0 35
Wolframite 6420 0 2 0 30
Dysprosium 8600 0 15 0 35
Radium 5000 5 3 38 35
Zersium 7250 0 12 0 35
CUPRO-3 7955 0 2 0 30
Lithium 530 0 5 0 20
Sodium 970 0 6 0 15
Potassium 860 0 7 0 15
Rubidium 1530 0 7 0 15
Cesium 1900 0 6 0 15
Calcium 1600 0 1 0 30
Curium 13510 0 6 30 35
Americium 13670 1 13 31 55
Neptunium 20250 1 23 32 30
Samarium 6900 1 8 0 50
Soriite 1950 2 3 1 250
Filaton 1250 2 15 0 300
Hyprite 3450 5 25 3 450
Lanthanum 6162 0 1 0 30
Thorium 11700 1 4 23 45
Vanadium 6110 0 14 0 45
Europium 5244 0 13 0 30
Antimony 6697 0 23 0 25
Aluminum 2700 0 45 0 30
Infraronite 2354 0 4 0 30
Ultraviolite 2867 1 2 0 30

Atomic compositions (Education Edition)[]

  • CUPRO-3: Cu3As2
  • Iodium: SeCI6
  • Infraronite: Fe3Cs??3
  • Ultraviolite: B3Cs??3
  • Zersium: IrSeO??
  • Soriite: W??2Te
  • Filaton: Fe5C7UN2O??3
  • Hyprite: SeRn2At8??3

New Overworld Ores[]

Rarity (ppm/stone) Maximum Depth
Bismuth 300 160
Uranium 600 200
Plutonium 500 195
Polonium 2.8 200
Iridium 70 185
Osmium 160 100
Silver 2000 225
Filaton 100 380
CUPRO-3 2750 230
Soriite 80 115
Radium 220 180
Promethium 500 200
Lithium 2500 230
Sodium 2100 210
Potassium 2000 200
Rubidium 1900 190
Cesium 1500 185
Thorium 740 175
Europium 90 135
Antimony 1050 160
Aluminum 6755 225

New Nether Ores[]

Rarity (ppm/netherrack) Minimum Depth Maximum Depth
Plutonium 650 25 500
Promethium 1000 50 350
Osmium 568 35 450
Dysprosium 500 100 500
Radium 480 350 450
Bismuth 500 300 400
Thorium 1356 10 100
Wolframite 2000 20 150
Iodine 800 240 340
Iridium 1500 250 350
Cesium 400 250 400
Rubidium 300 120 300
Europium 20 62 102
Vanadium 1000 450 480
Aluminum 4565 145 195

New End Ores[]

Rarity (ppm/end stone)
Osmium 4000
Bismuth 7080
Cesium 3450
Rubidium 3500
Thorium 2000
Promethium 5000
Radium 1140
Iridium 450
Polonium 580
Europium 735
Soriite 650
Silver 335

New Items[]

Chemical Extractor[]

Chemical extractors use furnace fuel to obtain an item, like xylitol from wood, theobromine from chocolate, and cinnamon from oak. It takes half as long for a chemical extractor to process one item relative to a furnace. The time a certain fuel works in a furnace is the same amount of time that same fuel would work in a chemical extractor. It has an ingredient, a pruduct, and a biproduct. The biproduct is waste (pulp, scraps) while the product is the desired result.

  • I=Iron Ingot
  • F=Furnace
  • G=Glass (cannot be hardened or tinted)
I I
I F I
G

Pear[]

Pears also grow off of oak trees, just like apples. They have similar probabilities coming from trees just like apples. They can restore as much hunger as apples.

Stevia Leaf[]

Stevia leaf is found usually where mint can be found. It is used to make rebaudioside.

Seeds[]

Apple and pear seeds come from chemical extractors and can be attacked to make cyanide. The biproduct is seed pulp, which can be used to fuel a furnace or chemical extractor for 6 uses.

Wood Pulp[]

Wood pulp is a biproduct of wood which can fuel a furnace or chemical extractor for one use (10 sec.)

Grade II Pyroper E.O.[]

Grade II pyroper E.O. is an essential oil that is a biproduct of chemical extractors. They need a gold nugget to be turned back to regular pyroper E.O.

Bland Oil[]

Bland oil is an E.O. with no purpose.It is an inert substance that can fuel up to 40 seconds (4 uses) on furnace or chemical extractor. It is a biproduct of chemical extractor.

New Crafted Substances[]

Theobromine[]

A bottle of theobromine is made by placing Cocoa in a Bottle into a chemical extractor. To make Cocoa in a Bottle. put cocoa beans into a bottle. Theobromine is splash by default. It does not harm humans but is damages dogs by 5 hearts and parrots by 80.

Casein[]

A bottle of casein in made by placing a milk bottle into a chemical extractor. Casein is used in the brewing process.

Xylitol[]

Xylitol is made by placing birch logs into the chemical extractor. Feeding to wolves inflicts 100 seconds Fatalpoison, 1.5 hearts damage, and 300 seconds Nausea. It, like Erythritol and Rebaudioside, can replace sugar in the production of cakes.

Use in PvP[]

If your nemesis has guard dogs, try to feed them all xylitol (if none, use theobromine) to erradicate the first line, and then try to get your diamond sword when you have tricked him into using xylitol to make a cake.

Rebaudioside[]

Rebaudioside (Stevia in-game) is a MC sugar alcohol made by placing stevia leaf into the chemical extractor. Rebaudioside is used to repel zombies when mixed in water.

Erythritol[]

Erythritol is made by placing a pear into a chemical extractor. Unlike xylitol, it is harmless to dogs. It can kill bees and beehives (1.15) and be used in making a cake.

Sorbitol[]

Sorbitol is made by placing an apple into the chemical extractor. It rarely harms wolves and cannot be used in cake. In tIhe End, it gives wolves and dogs Levitation for 5 seconds. (Stacks)

Menthol[]

Menthol is made by using a chemical extractor on peppermint or spearmint essential oil. It can be used to make lingering potion instead of spearmint essential oil. Cannot be diffused. One bottle of menthol can come from processing 20 drops E.O.

Methylnatride[]

Methylnatride is made by putting tearine into a chemical extractor. In Education Edition, this compound is made of NaCH3. It is used as a weapon as it is very flammable.

  • All sugar alcohols (stevia, erythritol, xylitol, sorbitol) can be made into blocks (9 per block) and vice versa (1 block per 9).

Updates[]

  • An Extractor is now called a Block Extraction Unit.
  • Bottles, not buckets are used to milk cows.
  • Spearmint now cannot make lingering potions.
  • Chemical Extractors extract iron nuggets from bone blocks.

New Mobs[]

1.21 "Substance Update" Mobs

Reflectivity[]

Reflectivity is the percent of light a block will reflect. If an instance light of 10 hits a block with a ref of 50, it will reflect a light level of 5 in the direction it is being hit from.

New Redstone[]

1.21.2 "Redstone Remake"



  • Note that many of the materials in this and 1.25 are not going to be used soon; they are mainly for decoration as of their debut.


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