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1.21, the first release of The Ancient Update, is a major update to Minecraft . This update adds Archeology, improvements to structures and other things with the "Ancient" aesthetic.

Aditions[]

Archaeology[]

  • It was originally announced for the Caves & Cliffs update but was introduced in this version.
  • It consists of obtaining historical objects through several ways: chests, the Brush and exchanging with Arequologist Villagers

Brush[]

  • New tool used to remove gravel, dirt, sand and another blocks to obtain different objects.
  • Can be enchanted with Mending, Unbreaking, Efficiency and Curse of Vanishing.
  • Crafted with two Copper Ingots and one String in the shape of a Shovel.
  • You can sweep all the "Soil" blocks that are:
    • Clay
    • Dirt and Grass (and variants)
    • Gravel
    • Normal and Red Sand
    • Soul Sand and Soil
    • Mud
  • It is known that there will be Brushes with different speeds and that each speed will have its advantages and disadvantages, but they have not been added yet.

Sifter[]

  • New block that serves the same purpose as the Brush, only in block form
  • Partially inspired by the Fossils and Archeology mod.

Damp Clay Pot[]

  • New Block Made with Clay in the shape of a Cauldron on the Crafting Table
  • It can be placed on a solid surface and by right clicking with a Ceramic Shard it will stick.
  • Upon breaking without Silk Touch, it drops 8 Clay Balls and the Ceramic Shards it currently have.
  • Can be cooked in a Furnace to create a Vase
    • After staying on top of the Fire for a while it will also cook itself but keeping the Ceramic Shards on top of it.

Clay Pot[]

  • Each Vase has 4 Ceramic Shards
  • Upon breaking without Silk Touch, it drops the Ceramic Shards it currently have.

Ceramic Shards[]

  • They are ceramic fragments, there are 11 (12 counting the empty one)
  • The Ceramic Shard is placed in the direction on which face the player is facing, using a Wrench can help place them.
    • In total there are 48 chances altogether

Vase[]

  • New decorative block, this one has the particularity that it allows you to put items (it has the same space as a Hopper), but these can no longer be removed unless the Vase is broken.
  • Breaking it without Silk Touch will give you 4 Empty Ceramic Shards and the Items inside.

Bundle[]

  • New tool that can store multiple stacks of blocks.
  • Now unstackable items cannot be inserted.

Excavation Sites[]

  • Structures full of blocks that can be swept away with the Brush, these are more likely to have good stuff.

Others[]

  • Archeologist Villagers: Trades Brushes and Archeology Items.
  • Now calling a Pig "Reuben" will cause it to have the Reuben's Story Mode skin.

Changes[]

Structures[]

Desert Pyramids[]

  • The original structure is just the entrance to one that extends more extensively
  • There are several rooms: Spawner rooms, treasure rooms, and a room based on the original temple (there's only one per pyramid and it's the easiest to find)
    • Spawner Rooms are similar to Dungeons, only they usually don't have chests
      • In some the Spawners are well hidden under a wall that allows Husks to exit on a certain side.
      • In others, the Spawners are up and the Husks spawn and fall.
      • There are also some with a Spawner in the center, but this spawns more dangerous Husks.
    • Treasure Rooms are regularly rooms with chests and some with Hidden Chests.
    • There are also doors that close, when someone passes through a corridor with a Tripwire the Sand is updated and closes the entrance, in addition a Spawner is activated, forcing the player to fight.
  • Under Construction

Igloos[]

  • Now they are neater, but they still look old.
  • Potions of Weakness and Golden Apple are now in a Bundle called "Healing Stuff", so the player knows to use these two items.

Jungle Temples[]

  • Now they are much larger and have different rooms.
  • Under Construction

Swamp hut[]

  • They stopped being "fine" and now have Brewing Stands and Chests, they also increased their size a bit

Mineshaft[]

  • They can appear "floating" and attached by Chains and Fences in the mines, they now have better items and minerals.

Deserts[]

They were updated with the content of the Biome Vote:

  • Meerkats: Mobs that, like Foxes, can trust you, but cannot be tamed.
  • Palm trees: they are similar to most trees, they are a sand color
    • Coconuts: New Fruits, They grow similar to Mangrove Propagules, they are a food source in Deserts.
  • Oasis: Generation of water in the desert where there are also many palm trees and Meerkats.
  • They also now have Sandstorms as weather and Quicksand, a new fluid similar to Powder Snow.
  • Scorpion: New mob that, when punctured, gives you the Fatal Poison effect, it is the size of a Spider
  • Snake: New small mob that gives you the Poison effect if you get too close, it also affects other mobs.

Others[]

  • Saddles, Minecarts (and variants), Boats (and variants), Cakes, Soups, Buckets (excepting Axolotl and Tropical Fish buckets) and Beds are now stackable up 16
  • Enchanted Books of the same type, Music Discs and Signs are now stackable up 64
  • Poison now heals undead mobs and Regeneration heals them.

Relase Order[]

Snapshots (Java Edition)

  • 24w05a

Beta Versions (Bedrock Edition)

  • 1.21.0.20

Trivia[]

  • This update was the winner of an Update Vote that was made in the Minecoin 2022, where several update options were shown after The Glorious Update.
    • The proposals were:
      • Magic Update: Update that would bring things related to Magic such as magic weapons and improvements to Brewing Systems.
      • Harvest Update: Update that would bring things related to agriculture and food expansion
      • Archeology Update (winner): Update that would bring archeology and ancient things
    • The Ancient Update won first, Magic Update second and Harvest Update third, it is known that this will be the exact update order.


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