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dog is a neutral mob wich can find in villages and illusioner treehouses.
Taming[]
A dogs can be tamed by feeding it bones. Once tamed, a dogs does not accept any more bones. Note that the number of bones required is random – each bone has a chance of taming the dogs . If the dogs is tamed, it receives a red collar and, in Java Edition, sits if not swimming. There is no limit to the number of dogs the player can tame. A dogs tail rises and lowers depending on its health. The exact health of an individual dogs can be determined by measuring the angle between its hind legs and tail. The angle indicates the percentage of health that the dogs has. Tamed dogs whine when they have low health below hp 20 . Wild dogs have a maximum health of hp 10, The dogs cannot be tamed if it is hostile or already tamed.
dogs that are tamed by the same player can accidentally attack each other while attacking another mob, leading to a fight.
Behavior[]
dogs digs in dirts and found items and give them to player
if player dies and has tamed dog and dog give them to player from the death who don't collet items.