Info[]
- 1.15 is the update that introduced new creatures into the game
Creatures[]
Butterfly:
- Passive
- Spawns in the plains biome during daytime
- 0.5 Health
- 0 Damage
- No Drops
- Butterflies will slowly fly around randomly and will sometimes land on flowers, they will also quickly move away from the player if you get too close
- Butterflies come in many diffrent variants
Moth:
- Passive
- Spawns in any biome during night time
- 0.5 Health
- 0 Damage
- No Drops
- Moths will eractically fly around light sources, they will also quickly move away from the player if you get too close
Shark:
- Passive until you approach them
- Spawns in ocean
- 15 Health
- 7 Damage
- Drops: Any fish
- Sharks will remain passive until staying around the shark for too long
- Sharks only come in 2 variants; normal and hammer-head
Crocodile:
- Passive until approached
- Spawns in swamp
- 17 Health
- 11 Damage
- Drops: Any fish
- Crocodiles will remain passive until approached
Fox:
- Neutral
- Spawns in any forest biome
- 6 Health
- 2 Damage
- Drops: None
- Foxs are faster and more agile than wolves, but unlike wolves they cannot be tamed
- Foxs are passive until provoked
- Foxs come in 3 variants; normal, arctic, and red
Bear:
- Neutral
- Spawns in caves and oak forests
- 26 Health
- 6 Damage
- Drops: Any fish
- Bears are basically counter-parts to the Polar Bears
- Bears are passive until provoked
Scorpion:
- Neutral
- Spawns in deserts
- 6 Health
- 1 Damage
- Drops: None
- Scorpions will inflict the poison debuff
- Scopions are passive until provoked
Bird:
- Passive
- Spawns anywhere
- 2 Health
- 0 Damage
- Drops: Feather
- Birds will fly around and sometimes land on any block below them; if approached in this state, they will fly off
Turkey:
- Passive
- 8 Health
- 0 Damage
- Drops: Raw Chicken, Feather
- Turkeys will run away from the player when approached
Ostrich:
- Neutral
- 12 Health
- 4 Damage
- Drops: Feather
- Ostriches will run away from the player when approached
Trivia[]
- Made By Kandykitty