Minecraft Fanon Wiki
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Tag: Visual edit
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{{Infobox/Mob|health=20|spawn=In Prisons, Banks, and Laboratories|damage=4 (Nightstick and Pistol)<br>6 (Revolvers)<br>8 (Shotgun)|drops=9mm Bullet<br>Shotgun Shell|raredrops=Kevlar Armor<br>ID Card<br>Headset<br>Bandage<br>Handcuffs<br>Booster Shot<br>Nightstick<br>Pistol<br>Revolver<br>Shotgun|image1=Security Guard.png}}
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{{Infobox/Mob|health=20 HP|spawn=In Prisons, Banks, and Laboratories|damage=4 (Nightstick and Pistol)<br>6 (Revolvers)<br>8 (Shotgun)|drops=9mm Bullet<br>Shotgun Shell|raredrops=Kevlar Armor<br>ID Card<br>Headset<br>Bandage<br>Handcuffs<br>Booster Shot<br>Stun Baton<br>Pistol<br>Revolver<br>Shotgun|image1=Security Guard.png}}
   
 
'''Security Guard''', also known as a Security Officer, is a [[Testificate]]-type neutral mob in ''Minecraft'' that will primarily defend their spawn locations. They are stronger than Village Guards, but nonetheless are much weaker in comparison to the Iron Golems.
 
'''Security Guard''', also known as a Security Officer, is a [[Testificate]]-type neutral mob in ''Minecraft'' that will primarily defend their spawn locations. They are stronger than Village Guards, but nonetheless are much weaker in comparison to the Iron Golems.
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== Behavior ==
 
== Behavior ==
Security Guards will spawn in modern-locations such as Prisons, Banks, and Laboratories in groups of up to 8 and to act as it's law enforcement. These villagers will regularly patrol around their spawn area, looking for anything that pose a threat. They are armed with weapons such as Nightsticks, Pistols, Revolvers, and Shotguns, and whenever they see a hostile or neutral mob, they will begin attacking them by using their weapons at them until they're dead.
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Security Guards will spawn in modern-locations such as Prisons, Banks, and Laboratories in groups of up to 8 and to act as it's law enforcement. These villagers will regularly patrol around their spawn area, looking for anything that pose a threat. They are armed with weapons such as Stun Batons, Pistols, Revolvers, and Shotguns, and whenever they see a hostile or neutral mob, they will begin attacking them by using their weapons at them until they're dead.
   
 
They will always try to help and protect both the players and villagers from dangerous mobs, and are useful for providing a backup fire and distracting any mobs from focusing on attacking the player first. However, much like Iron Golem, if they got hit by the player or when a friendly villager got attacked by the player, they will automatically turn aggressive and proceed to start attacking the player instead.
 
They will always try to help and protect both the players and villagers from dangerous mobs, and are useful for providing a backup fire and distracting any mobs from focusing on attacking the player first. However, much like Iron Golem, if they got hit by the player or when a friendly villager got attacked by the player, they will automatically turn aggressive and proceed to start attacking the player instead.

Revision as of 14:02, 17 January 2021


Security Guard, also known as a Security Officer, is a Testificate-type neutral mob in Minecraft that will primarily defend their spawn locations. They are stronger than Village Guards, but nonetheless are much weaker in comparison to the Iron Golems.

They are responsible for maintaining the safety throughout their designated location and its inhabitants, and acting as a first response defense squad against the multiple variety of both external and internal forces. They appear to be Villagers wearing standard security guard uniforms.

Behavior

Security Guards will spawn in modern-locations such as Prisons, Banks, and Laboratories in groups of up to 8 and to act as it's law enforcement. These villagers will regularly patrol around their spawn area, looking for anything that pose a threat. They are armed with weapons such as Stun Batons, Pistols, Revolvers, and Shotguns, and whenever they see a hostile or neutral mob, they will begin attacking them by using their weapons at them until they're dead.

They will always try to help and protect both the players and villagers from dangerous mobs, and are useful for providing a backup fire and distracting any mobs from focusing on attacking the player first. However, much like Iron Golem, if they got hit by the player or when a friendly villager got attacked by the player, they will automatically turn aggressive and proceed to start attacking the player instead.

The player can recruit a friendly Security Guard into following the player around by right-clicking them.

When they reach low health, they will run away from stronger and more dangerous mobs such as Endermen and Ravagers.