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The Artery is a dungeon found northwest of the Central Point. Enemies in the Artery explode into flesh upon death. The Artery inflicts Bleeding, which deals 1 damage per second and disables health regeneration unless you have Garnet or better armor (meaning that with Garnet or better, you are immune to the debuff). You could time travel in the Artery to the past, or present.

Plausible Soundtrack[]

The present version of Artery is on the very right of the screen:

On Youtube, it can be found here:

Heartbeat

The past version of Artery is a softer and more solemn version of aforementioned theme. It's basically the theme but the heartbeats, the bassdrops, and the mainbeat is replaced with past instruments, mainly instruments used to create prehistoric VGM in 1993. Heartbeats are completely removed, the bassdrops are bongos, and the mainbeat is a 1993 CD soundchip synth wave altered to sound prehistoric.








Structure[]

The structure would be procedurally generated. It would have the following

  • Flesh Thorns - 17 contact damage | stationary | unbreakable
  • Flesh Balls - 6 contact damage | moving entity | inf hp
  • Mini Arteries - transport player | inflicts Nausea for 8 seconds after transportation | unbreakable
  • Fleshy Palmtrees - 3 contact damage | drop Fleshwood
  • Fleshrods - 5 contact damage | drop 2-4 Fleshsticks
  • Fleshspikes - 11 contact damage | drop 2-5 Fleshplanks
  • Leeches - 8 damage | drop 1-3 Leechflesh on death | 2 hp
  • Flesh Slimes - 10 damage | drop 3-6 Fleshblobs on death | 10 hp | do not split
  • Flesh Chests - often contain Enchanted Diamond loot, emeralds, and Flesh-related items
  • Flesh Digger - 6 contact damage | 3 fleshspit damage | 11 mouth contact damage | 210 HP | drops 30 Fleshwood, 60 Fleshsticks, 40 Fleshplanks, 362 Fleshblocks, and 29 Leechflesh upon death, rarely may drop gems (mainly emerald)
  • Flesh Mouthes -  9 hp | Bite for 7 damage if attacked melee, then teleport
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